

You will often spend huge amounts of time simply flying between ports with very little to do.

Despite the satisfying gameplay loop, Sunless Skies is a very slow burn. That said, even with these options, this is a game that may not be for everyone. It is worth playing on the permadeath mode, however that can be difficult to swallow so the option is appreciated. However there is also a “Merciful Mode”, complete with an autosave that kicks in after docking at any area of the map. The regular game mode works a permadeath line in which you can only carry through a few items to each new captain. Sunless Skies: Sovereign Edition can be punishingly challenging, depending on what you are looking for. It is hugely satisfying to start in the world as a weakling, running from every enemy, before turning into an absolute beast and being capable of running the show. As you make more headway into the world, you get better trains, weapons, and additional resources in terms of crew. It’s a satisfying gameplay loop that keeps you going, as you meet up with creatures and other ships that you deal with while travelling. You complete quests and action trade for various resources throughout the map, making money and progress as you head through the experience and world. These are all interesting and connect to the larger context of the plot. Each location has a variety of text-based activities that you can take in, often connected to other locations on the map. You fly around a large, open map with your flying train and crew, needing to manage both fuel and supplies in order to survive the long treks between locations scattered across space. However, it’s not just about narrative, lore and textual reading – there is also a game here and a quite good one at that. The places that you see are insanely creative and oftentimes captivatingly described with gorgeous prose. I felt whisked away to another place and the multitude of characters you meet are all fascinating and human, having their own motivations and secrets. Other aspects are good, don’t get me wrong, but the writing is something else.

In fact, that is the reason to play this title. Really enough can’t be said about the writing. There is a rich amount of backstory and lore going on, with connections to their previous games in place. It’s a setting that is both sci-fi and completely fantastical and whilst this kind of world-building is always great to see, Failbetter Games have managed to thoughtfully create this world from top to bottom. This thrusts you into a wildly imaginative world where Great Britain has begun colonizing the stars.

Your captain dies under mysterious circumstances and you take her place. You start as a first officer on one of the flying locomotives that are abundant throughout space.
